[Championship prize] * ReSF victory trophy * A game bar Paradise 1 month use free right * For Captains group 1000 yen, merchandise voucher * Toy Paradise Gushikawa store discount ticket * BANBAN21 Toyosaki Tomiton store discount ticket * Iron plate dining room MAGOROKU jollop ticket [Participation award] * A JANJAN box lunch 10% discount (only on the day. Except for 14:00-18:00) * Okinawa Royale 1 chip service * MOON CHILD 1 drink service [Sponsor] * Game bar Paradise * Mr.senmu * Toy Paradise Gushikawa store * BANBAN21 Toyosaki wealth store * A buffet-style meal pub, JANJAN. * Iron plate dining room * Okinawa Royale * MOON CHILD [RULES] The rules and format will be similar in fact to EVO 2016 and is as follows: SUPER SMASH BROS MELEE -Game version: US and JPN Nintendo GameCube -Game Settings: 4 Stock, 8 Minute Time Limit, No Items, Pause Disabled, 2/3 Games -Starter stages: Yoshifs Story, Fountain of Dreams, Final Destination, Battlefield, Dream Land. -Counter-pick stages: Pokemon Stadium. -Wobbling is legal. Freezing and infinite stalling are not legal. -First stage is decided by banning from the Starter Stages in P1-P2-P2-P1 order. -Winning player is not locked into the same character for the next match, but has to pick before loser selects character. -Following stages decided by winner banning one stage from all stages and then loser choosing. -Any matches that are best of five, there are no stage bans. -Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss. SUPER SMASH BROS FOR WIIU -Game version: US and JPN Nintendo WiiU -Game Settings: 2 Stock, 6 Minute Time Limit, Custom Moves Off, Items Off, Equipment Off, Handicap Off, Pause Off, Damage Ratio 100%, 2/3 Games -Mii Fighters On (1-1-1-1 Default Miis) -Amiibofs are banned. -Starter Stages: Battlefield (Miiverse), Final Destination, Lylat Cruise, Smashville, Town & City -Counterpick Stages: Dream Land 64, Duck Hunt -All Omega stages are banned. -First stage is decided by (Rock Paper Scissors) best of 1. Winner strikes, then loser strikes twice, then winner. (1-2-2-1) -Following stages decided by winner banning one stage from all stages and then loser choosing. -Winning player is not locked into the same character for the next match, but has to pick before loser selects character. -You may not choose a stage you have already won on unless mutually agreed to. -You may not play on a stage that is not on the available stages list. This will result in a double disqualification. -Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss. -Sudden Death with a tied percentage/stock count will NOT determine the outcome of a tied game. A playoff match with 1 stock/2 minutes will determine the winner. STREET FIGHTER V -Game version: US and JPN PlayStation 4 -Game Settings: Versus Mode, 99 Seconds, 2/3 Rounds, 2/3 Games, No Handicap -The top 8 competitors will play 3/5 Matches. -Training Stage and the Beach stage are not tournament legal. GUILTY GEAR XRD: REVELATOR -Game version: US and JPN PlayStation 4 -Game Settings: Versus Mode, 2/3 Rounds, 2/3 Games -If the players do not agree on a stage within 15 seconds, the match will be random stage select. BLAZBLUE: CENTRALFICTION -Game version: US and JPN PlayStation 4 -Game Settings: Versus Mode, 2/3 Rounds, 2/3 Games -If the players do not agree on a stage within 15 seconds, the match will be random stage select. THE KING OF FIGHTERS XIV -Game version: US and JPN PlayStation 4 -Game Settings: Versus Mode, Team VS, 2/3 Games -If the players do not agree on a stage within 15 seconds, the match will be random stage select.